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  1. Is it possible to use existing .scml files with Spriter 2 or convert them to a new format somehow? Reading as Spriter 2 "is being built from the ground up" I would assume that it's not possible to use existing .scml files. Oh and is there Monogame support for the new files or will this have to be developed by third parties first?
  2. Is there an update for when the private beta will be started? Can't wait
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