Recently been having some issues with Spriter animations looking different in Unity. Different keyframes and different curves.
Video of issue:
Wondering if this is a known issue and if there's any workarounds?
I've tried the new beta build but still getting the same issue.
Once in Unity, It's becoming more time consuming having to double check and fix all the keyframes and curves. Maybe I'm doing something wrong in Spriter/Unity?
Using the most recent Spriter2UnityDX.unitypack