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penweeplay

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    penweeplay reacted to lucid in End of year update   
    Happy New Year!
        This was a big year as we released Spriter 1.0 and are now on Steam.  We also released two new Art Packs, a new promo video, and a new site and forums.  Now that the foundation is set, 2015 will be an exciting year for Spriter Pro owners.  We already have some amazing unannounced features in the works that we can't wait to share once they're ready to be unveiled.  
        
        I'm currently focused on creating a working, fully featured and well documented reference implementation.  Once finished, this should make creating full Spriter support for any particular authoring system trivial.  And we'll be focusing resources and efforts into helping developers port this to as many languages and authoring systems as possible.  Originally we were going to make this a barebones implementation with support for all Spriter Pro features, but we've decided to take a bit longer and include several implementation and playback features that most developers will want in their arsenal.
        
        Sorry for our slow response times on the forums and tech support during the holidays.  Don't worry, you haven't been forgotten, and we will respond and help you resolve your issues as soon as we can.  We also realize there are a few open bugs with Spriter R2, and we'll do our best to fix them as soon as this implementation is complete.

        On a final note, the Steam Sale ends on January 2nd, so there are only two days left to get Spriter Pro for 50% off.  Also on BrashMonkey.com Spriter Pro and all of our Art Packs and bundles are also 50% until January 2nd using the coupon code HAPPYHOLIDAYS.

        Thank you everyone for a great year, and we look forward to making 2015 an awesome year for Spriter users.
  2. Like
    penweeplay reacted to midnight_stories in How do you adjust the bones   
    OK this might sound pretty silly but How do you adjust the bones once they have been set down.
    I know how to move the image but not the bone ends, I've Alt, shift Ctrl clicked on them and they won't move
    unless the images move with it. Any ideas !
    Thanks Midnight
  3. Like
    penweeplay reacted to MonkeyBrain in Maybe a nice Plugin-suggestion ? Normal Mapping :-)   
    Hi ,
     
    great tool by the way , but what if you implemented this as a Plugin ? :smile:
     
    https://www.codeandweb.com/spriteilluminator ?
     
    cheers
    BrainMonkey
     
     
     
  4. Like
    penweeplay reacted to som-one in Spriter incompatible with tiling window managers?   
    Hi,
    I tried to launch Spriter on my archlinux system but got an error.

    segmentation fault (core dumped) ./Spriter
    Running ldd showed nothing unusual and it worked in a lubuntu vm. Gdb told me the error was caused by some qt code.
    I found another post with, what looks like the same problem: https://www.scirra.com/forum/spriter-early-adopter-sale-tools_p851923?&sid=216adbd35567c46a162b0a6a9930ee42#p851923.
    After searching around I found that it is most likely caused because I'm using http://i3wm.org/. After switching to gnome-session, Spriter worked.
    This looks like a general problem and not related to B11.
    It would be awesome if a dev could try to launch Spriter in a i3wm session and see if this causes the application to crash.
    Is anyone else using i3 and is able to run Spriter?
    thanks
    edit: I tried running Spriter in an active https://github.com/baskerville/bspwm session and got the same error (looks the same)
    edit2: tried the same using http://dwm.suckless.org/ and got the same error
    edit3: I changed the title from i3wm to tiling window managers because it looks like a general problem with these.
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