Hello,
I´m currently trying to import my spriter animations into Unity 2017.
I imported all the unitypackages and dragged the folder with my scml.data as I was told in various tutorials.
But neither an animation controller nor any animation clips (for example walking.anim) are created like they are in the grey guy example.
Currently I don`t find any solutions for whaat I can do, but I saw in this post:
that Konckeri solved it adding
UnityAnimator animator = gameObject.GetComponent<SpriterDotNetBehaviour>().Animator;
UnityAnimator animator = gameObject.GetComponent<SpriterDotNetBehaviour>().Animator;
assignment in script and to use the Spriter.asset.
But I don't know what that means... I created a new Script and added that line but I got this error in the compiler:
"Can't Find UnityAnimator" (missing)
Thank you very much!!