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MPRart last won the day on February 1 2015

MPRart had the most liked content!

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  1. My 2D Surreal Puzzle Horror is now available on STEAM: http://store.steampowered.com/app/341060 Pick the game up for %15 percent off right now, regular price is $3.99. All of the animation was done in Spriter. View images and videos in the Steam Community: http://steamcommunity.com/app/341060
  2. "The Lady" was animated with Spriter, and is one of the strangest games you might ever play. Available now here on DESURA: http://www.desura.com/games/the-lady Official Page/Trailer: http://www.mprart.net/the-lady/
  3. "The Dishwasher" made in Unity, animated with Spriter....in literally less than an hour :) This is a quick time killer, a point and click , dark comedy, featuring voice acting and lots of blood. Play The Dishwasher in your browser here: http://www.richpires.com/TheDishwasher/ ... asher.html The Dishwasher is also available for download on Gamejolt, Itch.io , releases on Desura on April 4th, and soon on Greenman Gaming. Follow my Developer/Publisher Page on Desura, I have several upcoming releases this year, next one is in May. http://www.desura.com/company/mpr-art-hallucinations
  4. Is it compatible with that software yet? I still have CS4, Edge Animate looks similar to Premiere.
  5. I was curious, is anyone here using Spriter just as an animation tool for animated shorts rather than video games? If so, what tools are you using besides Spriter? What are you making your shorts in? I'd really like to do this with one of my future projects. Thanks.
  6. We have just posted our demo on our IndieGoGo campaign, it can be found here (linked under the video) http://www.indiegogo.com/projects/the-lady/x/5229043 If you have time to play it I'd love to get some feedback from my piers here in Indie Game land. "The Lady" is a 2d surrealist/puzzle/horror adventure, featuring hand drawn character art, stop motion style animation, and an abrasively haunting analog soundtrack. We did all of the animation in Spriter. At first I hired someone, he fell off the face off the earth, so I learned it myself and re-did most of the animations. I am SO THANKFUL f
  7. Nice work, do you do freelance? I'm considering hiring an animator for my game. http://steamcommunity.com/sharedfiles/filedetails/?id=196941858&searchtext=the+lady
  8. Hm, I tried that, saving the .scml file in the same folder with my images, that didn't work. The folder and images are on my D drive, could that have something to do with it?
  9. Hello, I just started using Spriter. I have some animation experience, i'm familiar with bones, timeline, etc. What I'm having problems with in Spriter is finding the proper way to save my project so that I can come back to it and work on it. I save my project, open it back up, and all of my PNG's are gone, my bones and key frames are still there. What am I doing wrong, and what are the proper steps to save? When my animation is complete and ready to hand over to my programmer as .scml what are the proper steps to go about doing this? I've found a lot of good tutorials, but none on any of thi
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