Jump to content
Spriter Forums

Isaiah Sherman

Members
  • Posts

    4
  • Joined

  • Last visited

Everything posted by Isaiah Sherman

  1. Sweet! I can't wait :)!
  2. Your description of its functionality seems rather useful, particularly implementation on various platforms and maintaining the animation speed. Now that I know that Spriter runs at "1000 frames per second," I can figure the rest out. Thanks!
  3. I am creating a frame-by-frame animation and I was expecting a 30 frame animation to take 1 second with the playback, however that does not seem the case. How is Spriter's timeline playback rate managed? Is there a way for me to set it to 30 frames per second?
  4. The default pivot is in the top-left and I know you can double-click a PNG in the palette to change the pivot... but is there a way to set the default all pivots to the center? For our game I am creating entirely hand-painted frames and I am pre-aligning them in Maya and Photoshop, it'd be awesome if I could just instantly drop my frames at the origin with their pivot at the center and origin. Let me know, thank you!
×
×
  • Create New...