Hi all, thanks for Spriter, it's amazing! Trying to get it working on Libgdx and it's giving me power of two errors. I've looked at the code on Github by Trixtor and used parts of it to implement, also it looked like his asset files weren't in a textureAtlas or anything, but not sure how to get around the POT issue, also would like my images to be in an Atlas when i figure out how to use this thang.
Thanks for any help.