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Everything posted by kateo

  1. kateo

    B4 Bug Thread

    Could I possibly get a copy of the B3 version too? I'd really appreciate it!
  2. kateo

    B4 Bug Thread

    I think I'm having a similar issue to jayderyu. I made an animation a week or two ago (the same one having issues with replacing sprites that I posted about above). It seemed to be saving just fine, but when I tried to open it today, only one of the sprites was showing up and animating, though all of the keyframes appeared to still be there. The file palette still shows all of the correct pngs, but in the z-order and hierarchy, they are all labelled as object_###, the bones are gone, and when a blank object is clicked the screen goes black or half black, half gray. I tried replacing the blank objects with pngs from the file palette, but none of them have retained their correct positions. They just stack in a pile on the stage and do not animate (though they do get selected instead of showing a black screen). The z-order seems to change still though. Screenshots: https://dl.dropboxusercontent.com/u/899 ... nshot1.png https://dl.dropboxusercontent.com/u/899 ... nshot2.png
  3. kateo

    B4 Bug Thread

    Hi I'm animating a character with a series of different head sprites. Whenever I would replace one sprite (via the right click feature), it not only replaced the sprite on that key frame, but also in the previous key frame. Once I go back to the previous keyframe and change it back, it's okay, but I had to do this after each replacement. I don't remember this happening before, so I'm guessing it's a bug, but is there something I might be doing that's causing this? Thanks!
  4. Hi there I am in the process of animating a snake character made up of several small sections with a bone assigned to each. When I hold shift and move a bone around, the immediate parent is affected and moves as demonstrated in the "SpriterB2ProFeatures" tutorial. Is there a way to affect more bones at once to get a more fluid snakelike motion? Thanks!
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