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Haveconquest

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Everything posted by Haveconquest

  1. Currently, operating the timeline is my biggest woe, though I suspect this may stem from the complexity of the sprites I'm working with. There was significant lag between whenever I was making changes in the main window and when then proceeding to click & drag to navigate the timeline. My initial clicks sometimes do not register, and pushing the time line too fast when trying to get it to read my mouse clicks leads to 90% of my crashes. Thus far I've alleviated this by patiently waiting between each edit and when trying to navigate the timeline, even then it seems to hit a few spikes that cause it to choke and give up entirely, crashing. Running windows 7, 64 bit, on a fairly beefy alienware (though I'll also be using this on mac). Not sure if this is more of a driver / memory thing or if I'm just pushing the beta version too much. Good luck.
  2. I simply want to marry this program, random crashes, missing functionality.. and all. : ] Amazin' work so far folks, will try to write up more comprehensive stuff about my findings with further testing, I get the feeling most of what I've been experiencing is either already on the chopping block or has been addressed by someone else already. -HC
  3. Pre-ordered spriter a few weeks back, only got around to giving it a whirl this evening. It's just a sketchy rig, but I had a lot of fun usin' it to learn the ropes of the program. : ] I am amazed at how quick and effective this tool is at what it sets out to do- bugs and all. Greatly looking forward to the complete release and to put the program through its paces throughout the year- it's has a lot of potential. Keep it up! HC
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