Hi, first off, thanks for your work on Spriter, it's a lovely idea.
I've just started playing with it, and I've found a couple of bugs. Only one is a crash bug but I keep running into it
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Deleting current keyframe, then scrubbing, causes crash
To repro:
- open monster sample
- double click any keyframe to jump to it
- Choose Edit->Delete
- Scrub the timeline
OSX 10.7.4 Lion, Spriter A3 (although the About box says A2, so perhaps its a packaging issue, as I've read elsewhere in this thread that this issue should be fixed)