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GreaterGoodGames

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  1. I think the file format looks good, though I do understand the concerns that others have expressed. I was curious if you guys were planning on supporting a compressed version of the file format for loading reasons when releasing a game using Spriter. I know that in this modern age, that load times for 2D games are not a common concern, but it would help a lot when loading a bunch of spriter elements on underpowered devices like phones and handhelds.
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