Hey everyone,
Is anyone getting an error in the generated prefabs about a "missing script"? I get an empty/broken behavior on any prefab I generate using Spriter2Unity. It appears to be missing out on the script that I copy over from the "Unity Assets" in the Spriter2Unity tool folder (S2U_AssignSprite.js, I think?). This prevents Unity from actually displaying any textures at all when I drag the prefab into a scene.
Some information:
OS: Windows 8.1
Unity version: 4.3.3 Pro
Python: 2.7.6
SCML file: Crabby (from the Spriter2Unity examples)
I have visible meta files turned on, point to the right python/scml file/textures folder, then the tool creates all the anim files and prefab. I then copy over the contents of the "Unity Assets" folder into my Assets (so I end up with /Assets/Spriter2Unity with just one .js file in the /Workers subfolder.) Then I copy over the anims and prefab into my assets folder.
Should I be seeing more files than just the one .js file in my UnityAssets?
Is there any other SDK that I need to have installed (JDK, for instance)?
Thanks in advance if you can help. If nobody has any ideas, I'll debug it tonight after work.