Jump to content
Sign in to follow this  
nicolobos77

Spriter JSON(.cson) format

Recommended Posts

Hi

I'm making an implementation for Game Maker Studio (100% GML code), no extensions/libraries like DLL or Java

For now I've tested on Windows and Android and the next things works:

Can load .cson files and sprites(images with pivots), all on Included Files. and can load from a string(with this maybe can be used for HTML5)

Render all sprites in the first frame of an animation, if has bones, don't have correctly transformations(positions,scale,rotation)

I have to interpret all data from .cson file, I look some things weird like the pivot_y of images are inverted from 0 to 1 like if it's 0.7 it's changed to 0.3, and the position of images Y it's negative value if it's 150 in the file it's -150 or if it's -160 in he file it's 160, but if has bones it's changed to relative transformations

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...