TwelveFoxtrot Posted December 16, 2014 Report Posted December 16, 2014 Hi, I made a character in Spriter 2d and imported him to Unity, and all worked fine by script I change his textures and this worked fine as well with the animations. but now in another scene the textures wont change if is the animator is activated. nothing changed ,the only thing i did was re import the character , and now the animations interfere with the textures. any one has any ideas why this is happening? UElabeal 1 Quote
Johannski Posted December 31, 2014 Report Posted December 31, 2014 Not quite sure, what went wrong, but I would start by not reimporting the character again. Go to the scene where everything works fine, and make a prefab out of your character object. You can then add this prefab to the other scene, this way it should work the way you want it. :) The importer to Unity seems to still have a lot of problems, and I think nobody is really trying to work on those, so an other option is to just work with sprite sheets. They will have a larger file size, but you won't encounter importing bugs... up to you :) Quote
Guest Zfuaadeg Posted January 19, 2015 Report Posted January 19, 2015 =O i've seen and fixed it now by removing the downloaded folder but i still get the same error with the svn version... Quote
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