slopps Posted December 31, 2012 Report Share Posted December 31, 2012 Is there a reason the bones have a scale applied to them when you create them at the length you need? The way you have it implemented now, a bone seems to have a default length, and any bone drawn at a different length is considered scaled. I would think instead, the bone should be considered at scale 100% when you first draw it, no matter the size. Any changes to its size from that point forward could be considered a scale change. Am I thinking about this wrong? Is there a reason you've done it this way? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.