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Hi, I just made this parser for SCML files, it's one of my first ever pure C programs and i learnt a lot from it. I made this because i was unhappy with the current spriter C++ implementation requiring inheritance to use. It probably isn't perfect but it should just about work with some edits. You will have to manually navigate the spriter_data structures, please make pull requests!

Example:

#include "scml.h"

int main() {
	struct tag_list tag_list = parse_file("test.scml");
	struct spriter_data spriter_data = parse_tags(tag_list);
	
	// navigate the spriter_data structures
  
  	tag_list_destroy(&tag_list);
  	spriter_data_destroy(&spriter_data);
	
	return 0;
}

https://github.com/Bambofy/libspriter

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