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  1. Hi Spriter Team! I know this is the second time I have written a question in four years - but I am having a challenge I would appreciate your genius on helping to resolve! You know I freaking love your product and have purchased a copy for a few of my friends since they love animation! I also own Spine and Creature but I keep coming back to Spriter! Here is my situation... I have an animation in Spriter of a body that has just the neck stub. It just bobbles a round a bit nothing big during an idle animation. I have another Spriter animation of a head. I would simply like to "Pin" the head to the Neck stub so that it bobs with the animation. Here are the things I have tried Created an Action Point on the Neck and then referenced it on System Tick in construct 3. I would then set the head.x to body.objectx("neckpont") and head.y to body.objecty("neckpoint"). That just blinked the head all over the place Tried the Pin behavior in Construct 3 - No movement Tried the Pin to Object behavior and specified different image points - No movement Sacrificed a goat to the animation gods - No movement I would greatly appreciate it if you could direct me to a resource that would illustrate this working, or tell me what needs to be done. Thank you! Wermfood
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