Jump to content

Search the Community

Showing results for tags 'freespriter'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Spriter General
    • Spriter
    • Help and Tutorials
  • Art Packs
    • Spriter Animated Art Packs
  • Developers
    • Spriter Implementations
    • Developer Help
  • General
    • Open Topic
    • Your Works
  • Jobs, Freelance, and Collaboration
    • Portfolios
    • Job offers (Paid)

Product Groups

  • Software
  • Animated Art Packs
  • Bundles
  • Environment Art Packs
  • 3D Art Packs

Categories

  • Software
    • 3rd Party Productivity Software
  • Paid Spriter Animations
    • Paid Spriter Art Pack Skins
  • Paid Environment Art
  • Free Spriter Animations
    • Free Art Pack Skins
  • Free Environment Art
  • 3D Art for games

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. Hey guys! So I've been animating using the free version of Spriter for only a few weeks so I'm still a bit new to the software but yesterday, my cousin (who is the programmer for our game) tried importing the folder in which my sprite and my Spriter project had been stored into Unity 2019.1. We used the SpriterDotNet plugin to get it into Unity and it seemed to get it pretty smoothly. We used the Youtube video on it to make sure we got everything right. But as soon as we imported it, we couldn't find where the animations were being stored. The pivots were all there and the animations obviously were being processed judging by the fact that as soon as we pressed player the animations began. But we looked everywhere through the scripts, through the layers, and almost every possible place and could find where the animations where being stored, therefore, we cant choose or really make the sprite doing anything. There is one thing that I found interesting. We downloaded the premade Spriter project (which can be found on the website) and as soon as we imported it, everything seemed to be completely fine. Everything was there. And my assumption is that the premade project was most likely made by the developers using Spriter Pro. Which brings me to the conclusion that this is an issue with the free version of Spriter and I now need to pay $60 for no good reason. Please help. Thank you so much! (Here's a video showing exactly what we are dealing with: https://drive.google.com/file/d/14DQ2lUh83ysdNjk_617DkI8qNbiS29m7/view)
×
×
  • Create New...