Jump to content

Search the Community

Showing results for tags 'bounding box'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


  • Spriter General
    • Spriter
    • Help and Tutorials
  • Art Packs
    • Spriter Animated Art Packs
  • Developers
    • Spriter Implementations
    • Developer Help
  • General
    • Open Topic
    • Your Works
  • Jobs, Freelance, and Collaboration
    • Portfolios
    • Job offers (Paid)

Product Groups

  • Software
  • Animated Art Packs
  • Bundles
  • Environment Art Packs
  • 3D Art Packs


  • Software
    • 3rd Party Productivity Software
  • Paid Spriter Animations
    • Paid Spriter Art Pack Skins
  • Paid Environment Art
  • Free Spriter Animations
    • Free Art Pack Skins
  • Free Environment Art
  • 3D Art for games

Find results in...

Find results that contain...

Date Created

  • Start


Last Updated

  • Start


Filter by number of...


  • Start





Website URL







Found 3 results

  1. Hello Brashmonkey Team, I have a little bug I've encountered that needs attention. The bounding boxes are ignored or not rescaled after resizing the entire project. That's all. Thanks. - Chad
  2. Hey Everyone, New purchaser here, so keep in mind I'm just discovering stuff. I've watched all the videos and read a few tutorials but can't figure this out : How do I make the character come from out of the box, as an introduction animation. Basically on the first frame, only one foot would be visible at the bottom left of the frame. Then the character walks until he is all visible and stops in the center of the frame. How do I do this ? Seems like the bounding box is following my character wherever he goes.
  3. Hello Peeps. Am new here, and i found this( refer to the image below) everytime i want to use onion skin feature in spriter pro. I use Spriter Pro via Steam. Does anyone know how to solve this problem, or anyone face this kinda thing also. regards adib.
  • Create New...