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Hi. I am big fun of Defold Engine, but engine support Spine animation tools by default. After new release DragonBones 4.9.5 appear opportunite export animation to spine3.3 format. This solve problem for Dragonbones, but not for Spriter Pro. Please make same exporter to spine3.3 format for Spriter Pro. This is HUGE power up for this good product. Thx!
Hello! I have a n00b question: I just did the "Skeletton"-tutorial in GameMaker that teaches you how to use skeleton-animations from Spine. All you need is importing the JSON-file as a sprite. Does the same work with Spriter-files if I import the JSON-file created with Spriter? *blush*