I'm setting up a Spriter animation pipeline at the studio I work at, but we've hit a serious blocker.
We need to have the ability to have several artist work in parallel to create animations for the same entity. However, when trying to merge our files it creates duplicate entities. This in itself wouldn't be an issue, but when trying to move / re-assign the animation to one of the the chosen entities, the animation which has been moved becomes glitched and cannot be viewed.
The behavior is a bit weird, in that I can temporarily "trick" Spriter into displaying the animation, provided I first click on an animation from the entity with which it was previously assigned. This makes me hopeful that the data isn't lost, it's just that Spriter is getting wires crossed when trying to display it.
I've linked a video of the issue in action. You can see near the end that I demonstrate the issue of the animation disappearing and reappearing several times.
https://www.dropbox.com/s/mfk8npkw769srm6/bandicam 2016-09-09 16-05-08-069.avi?dl=0