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Showing results for tags 'memory management'.
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Extract offsets and z-index to load image smore effeciently
A4R posted a topic in Help and Tutorials
Dear Spriters, I have started using Spriter after I purchased it like a year ago (or more), finally. Let me start by saying it is a nice piece of software. I do have a question. Few days ago I finished my animations and now I am busy to load them into my SpriteKit(xcode) project. In the game I have a character that has many interchangeable equipment parts (e.g. helmet x, with weapon y, and shield z and body armor b). So what I did was export every equipment/body part separatly (with the same custom rect for all parts and their frames so that they all align perfectly in-
- memory management
- z-order
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Hi everyone i'm fairly new to spriter and also to construct i'm making some small browser based games in construct and i want to use spriter as my animation engine till now i've been successful with my work but now i have a concern. in my latest game i have to use up to 20 or even 30 characters and all almost in the same time in pc it works flawlessly because characters aren't very complex or big but i want to make sure it works good on not so new mobile phones so the question is should i be worried about memory and lagging in my project or no it works good
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- memory
- memory management
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