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Hey there! I am preparing myself to do a Golang library that converts .scml files into proper structures and methods to be used in any Golang game engine but I am having a hard time finding proper documentation for .scml file format. The only thing I got so far is this super outdated and deprecated specification (https://www.brashmonkey.com/ScmlDocs/ScmlReference.html). Is there any updated specification for R11 that I could use? Thanks in advance for the support! José
Hello everyone: I am currently trying to find the file documentation for the spriter format for SCML, and was wondering if it is anywhere and i am missing it. If so does anyone know where abouts and can provide a link. What am i using it for? I am currently working on a 2d game engine and am too stubborn to use other peoples code and like doing as much as i can myself, that and the way i have implemented animations and other elements won't work as well with pre-existing implementations, If there is no offcial documentation for it does anyone have the time to do a breakdown of everything so i am not to miss something? Many thanks jordy
I just wanted to let everyone know my full focus has switched from developing Spriter (aside from critical fixes) to getting complete and thorough documentation for developers. This will take some time, but this long overdue step is underway and I will update you when things are further along. Thank you everyone for your extreme patience thus far on the matter.