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Slomes

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Posts posted by Slomes

  1. So I'm new to the program and trying to create an idling motion for a character i made.
    My problem is the following:
    1: I have my initial position of the character:
    m5TUDDx.png

    2: I then add a frame at 200/400 time, where i move the Parent bone 2 pixels down, and then adjust the child bones a bit so the feet stay same place.
    the created frame would look like this:

    eHNADQE.png
    All good so far.
    The problem starts here, where after doing that, the program adds a "jump" at 1/400 time, right after the starting point, where the whole body drops 2 pixels down.
    Looks like this:
    ESx0a5l.jpg
    That makes the animation look choppy and jumpy. If I try to go into that spot at 1/400 and "repair" the posture, the changes ripple into the further timeline, changing things.
    It's giving me a headache.

    Any Ideas?

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