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  1. Hi, I've been trying for hours to export a spritesheet of my animation using the Spriter exporter. It looks like whatever configuration I try, there is no way to control the frames rotations inside the output spritesheet, this risulting in Phaser rendering the sprite with its body parts randomly rotated and attached to the wrong points. How can I force my Spriter Exporter to output a spritesheet containing only non-rotated frames?whatsapp web routerlogin
  2. Our 2 man team is about to start working on animations for our game, and we are considering either Spine or Spriter. We've tried the Spine trial and it works great, but the pro version is almost $300. Spriter pro is only $60, and has some additional features, so we thought we'd give it a look. It's hinging on whether or not Spriter can export animations that can be read natively by Game Maker, rather than everything having to export every frame to spritesheets.https://solitaire.onl/ 9apps.ooo/
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