Everything posted by Henry
Thanks @shadowslair But can i copy an animation from 3d character/mesh then map directly on my 2d sliced and rigged sprite inside spriter. The method you posted above is ok, but i will be dealing with hundreds of animations, so is it will be a very tedious task.
Hello guys, am trying to see if i can create an animated skeletal 2d character from my animated 3d character using spriter. Please in case is not possible with spriter, can someone point me to any application that can do it.