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WoYo-Sensei

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Posts posted by WoYo-Sensei

  1. Hi all,

    I know it's been a while since someone posted in this topic and last time @GradusGL been here about year ago, but I've found a problem with SpriterGM and GMS2 and spriter_is_trigger function. This issue has been mentioned already by @Kurtis Black:

    On 3/11/2017 at 8:57 PM, Kurtis Black said:

    I've put triggers in some of my animations, and when it hits them, spriter_is_trigger returns true forever afterwards. I downloaded the trigger demo, and it doesn't seem the triggers are manually being set to false, so if anyone could help me figure out why they aren't being cleared, that would be great.

    Same problem here. I have a trigger set somewhere in the middle of my animation and when the animation is played first time, the trigger check is ok, but after the first time the trigger seem to start up at the beginning of animation and when the trigger is set. Does any of you know how to solve that issue? Thank you in advance!

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