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Dan Rostron

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  1. This is the Javascript Spriter we are using. I believe it was from Phaser's implementation.
  2. Hi We seem to be seeing issues whereby we have added an event to the end of a spriter animation. For some reason in low frame rate cases, the event is never triggered. In our case, we are looping the animation. Are you aware of this, and is there any way around it? Thanks Dan
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