Hi,
I'm working on an overhead 2D style RPG an I'd like to add Spriter to my workflow, but was wondering is there a tutorial/other advice for handling all 8 directional walk animations (much less kneeling and other such things). I've seen plenty for left-to-right platformers, but this is giving me a lot of potential head aches.
To give you an idea - here is my game with sprite maps, but I would rather have a generic "human" set of animations I could in theory swap parts out for, and I think Spriter is the way to go.