I want to use a vector program to create the parts of my sprite then export the parts as pngs and then import them to Spriter.
The resolutions of PCs and Smartphones get greater and greater, so it can be the size of the pngs are to small in the future.
If I make with my vector program a new export of the pngs in a bigger size can I then import them as a replacement of the old smaller pngs without destroying the animation (for example a walking person) I deployed with the smaller parts before?
Or have I do all the animation work again if replace pngs with larger pngs?