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frayt

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frayt last won the day on November 15 2016

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  1. okay I found out the problem.The first letter of zip folder was on caps which caused bug.
  2. new bug : it duplicate files on construct 3 when you drag and drop over an existing files. I have the latest version 22-2-2024 addon.
  3. Hello, I have a sprite that I can't animate on construct 3. I've put it in a new project on construct 3, it doesn't play animation. so I tried to put it in a project where I already had a spriter animation and, without adding any eventsheet, it works. actually, I just used a simple project that I have already made and it goes the same, it works. to be clear, when I create new project, animation doesn't work, otherwise with an old project, it works. ! It does not make sense... help me please
  4. I'm actually working on a project I would like to get a better quality graphic. so I decided to update my files an I change the head of my animation, I rised the dpi image resolution from 90 to 300. now with the project, the new image head is of course, inapropriate proportion and he is away from the body. So my question is, their is any trick for not doing again all the animation. Just changing the quality of graphic by increasing more dpi on the image.
  5. thanks for repply guys. I thought I had the last version of the plugin but not... so that's working ! thanks!
  6. Hi guys, I'm trying to export a project from construct 2 by using nw.js. but their is a problem that I found is that when I launch the nw.js application that has been created after exporting, nothing is launched. so I've delete every scml from my project and i've exported again and that works. this problem with spriter plugin it's only apears after exporting. Because on the preview on construct2, I can launch my project on chrome, firefox, nw.js preview, etc... that works. I'have the last version of the plugin that has been released on december.
  7. if that was possible, my work would be so fast
  8. I've updated with new scml folder plugin. resolved, thanks you Mike
  9. Hi I have some problem when I make a preview with my project an error message appears : I don't know how to fix it...I recently made a reformat of my computer. I have windows 10 64 bits professionel and 2013 visual c++ both 64 and 32 bits. I've put scml plugin folder in C:\Program Files (x86)\Steam\steamapps\common\Construct2\Construct2-Win32\exporters\html5\plugins and in C:\Program Files (x86)\Steam\steamapps\common\Construct2\Construct2-Win64\exporters\html5\plugins
  10. " if its clicked=set its character map " Of course I do but this event doesn't work I think I didn't explain clearly. I have 10 ennemy that appears. I have a mouse and when I click on one of this ennemy, I want him his head explode => that's the character map, and those that or not clicked, I want them with their whole head but with what I 've tried, when I click on ennemy, nobody have their head explode or every 10 objets have their head explode What you have to know is that each 10 objets are created from one scml.
  11. I think I have to understand the difference between the object's familly and the object as an scml.
  12. hi, here is another try that doesn't work, I just have an instance variable in noeliste scml => OwnerUID = 0
  13. hi, I'm working on a shooter game in construct 2 and I have some problem with character map that I don't understand how it works. as you can see on the screen, when I click on the ennemy , I want them their faces explode by changing the character map which will change the head of the ennemy that'I ve clicked on. but here is the problem, construct 2 change the head of all instance that has been created when I click over one instance of EnnemyFamilly. how can a fix that? thank you
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