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baruchadi

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  1. So, after getting the full version, I still dont know how do i go upon exporting everything? lets say i created 3 parts for the hand, how do i go by exporting only that limb? and is it possible to export each limb separately yet keep the size of the current frame ? (as transparent space)
  2. Thank you for your response! That is actually impressive and would cut down a lot of the work for me, Is there a way though to export each body part instead of going through each time and hiding / unhiding the other body parts manually?
  3. I wanted to know if its possible to, instead of export the whole animation as a whole (meaning lets say the whole body of the player), to export each body part by itself in its own frame. The reason im asking about this, is for character customization in my game; we draw the player layer upon layer, and then we just "dress" him by placing a shirt image for example over the body image. Is there a way to do something like that? If now, are there any suggestions on how to develop a spriter project that will be used for in game customization? Thanks! -BTW, I am right now using the free version, but if spriter is capable of doing this, I would definately buy it!
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