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FrankenKlumpp

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  1. Hey there! Just wanted to first up, just say thanks for an incredible piece of software. Downloaded yesterday, and it is just so efficient for creating new animation, has really optimized my game asset pipeline. My life so much better now, so thank you! That said, there are a few things that I would really love that would make the software just perfect: 1. An option to change the size of the gizmos. (ie, increase the size of the rotation control zone, and the visual/selection size of the bones). At the moment, I am losing so much time trying to select the bones to put keyframes on, and its driving me crazy! lol. In maya, to change the size of all gizmos they just use the - / + keys. 2. Whenever I select a key frame in the editor a little picture of the graph (stepped / linear etc) comes up. This is also a really frustrating feature. I understand why it is there, but I would love the option to turn it off, or to be honest, not see it at all (especially as you can right click on the keyframe to see what it is!). It makes it so hard to move quickly through the timeline, and adds a lot of frustration as you have to wait for it to disappear before clicking a keyframe right beside it to the right. https://www.dropbox.com/s/m3c6nsv4lzs62kg/Untitled-1.jpg?dl=0 3. A simple way to clean up the main timeline of keyframes where they don't correspond to any of the keyframes on the asset timeline. https://www.dropbox.com/s/0upblbvbv4h4l7c/Untitled-2.jpg?dl=0 4. I would really love a way to organise the timeline hierarchy as I see fit, so I can organise it mentally as it makes sense. Ie, put arms with arms, have the head on the top etc. https://www.dropbox.com/s/4qkf7wgsyeb7f8w/Untitled-3.jpg?dl=0 Again, thanks for everything so far, and I hope I have posted this in the right place. I look forward to hearing back from you :D
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