I have uploaded a video of the skeleton you give to me at:
https://github.com/PanXu86/publicfiles/blob/master/skeleton.mp4
(the horizontal line you can see in the video is just about the unused bone in the scml.
And I also get all the bone position for 1st frame(0 ms) of the animation at here:
Player_pelvis (5,40,0)
Player_pelvis (3.97112,77.0397,0)
Player_chest (4,81,0)
Player_chest (4.5867,130.044,0)
Player_head (5.68297,133.053,0)
Player_head (50.97,267.108,0)
Player_back_arm (31.4025,125.2,0)
Player_back_arm (60.791,91.8076,0)
Player_back_forarm (63.6757,90.5715,0)
Player_back_forarm (64.298,67.2632,0)
Player_back_hand (65.168,65.2072,0)
Player_back_hand (52.2438,34.2198,0)
Player_front_thigh (0,0,0)
Player_front_thigh (200,0,0)
.... for unused bone.