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clover_lawn

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Posts posted by clover_lawn

  1. :) don't worry, we all do funny work when tired lol 

    I work on a Windows 7 professional version. It's a non-steam version of spriter (4.1) and I saved it on the default location (C:\Program Files (x86). I also won't open if I try 'Run as administrator'. Is that of any help?

    I was hoping with the installation of the new update this would stop happening in case the previous version wasn't installed properly, but nothing :( 

    Thanks for the help

  2. Hi. 

    I've been having this problem since the previous update and the current one (Spriter_r4_1). 

    I can open and work normally with it, but if I close it, or crashes, or change project, then I can't open the software again. For it to re open I have to restart the computer and I find very unpractical. 

    On Windows task manager the process appears (more than once if I try to open it multiple times) but even ending the process (or process tree) I still can't open it. 

    Am I doing something wrong? 

  3. Thanks @Stiffingers! for the quick reply

    oh I know I can animate them individually without key framing everything else, but it would affect the rest of the transitions that I already have (specially when I have a custom curve for the animation).

    because I want a constant change in the sprites of these animations (fire or blood) I don't want that to affect the already excising and time animation. (not sure if I'm making myself understand)

  4. Hi.

    Haven't been using spriter for long, but I have done similar types of animation in after effects. I'm looking to see if I can make secondary animations separately from the main animation (mainly thinking about replacing sprites).

    For example, I'm working on a character that will have multiple characters maps as customization features, but some of these I'd like to animate them (such as flames and capes). I tried swapping the sprites every now and then, but that pretty much destroy my work on the excising main animation.

    Is there a way to layer them, work on different timelines, or at least an individual key frame that doesn't affect the the rest of the parts?

    Any help is appreciated it :D thanks

    v2uBmn.png

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