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TheDavyStar

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  1. I was doing an animation in spriter and I realised my character (I'm doing a generic game character for practise) was too big, so I shrank him down a bit, but the bones didn't shrink with the sprites, so I deleted them and refitted my character with new bones. However, Spriuter must have been trying to record each action I did as part of the animation, so while the animation was just supposed to be a guy tilting his arms and head a bit, it became just a bunch of limbs rotating wildly out of place. Now I'm a bit of a n00b to Spriter, but is there a way of redoing this horribly-botched animation?
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