Hello.
My Environment Configuration is as follows:
OS - Windows 7 64bit
Spriter version - release b8, Pro Version Activated
Construct 2 version - release 168 64bit
I have walked through and implemented this tutorial:
"Using Spriter animation files in Construct2"Note: I have made sure to create both the .scml and the .scon file prior to dragging and dropping the .scml into my Construct Layout. I have also proven that when using regular Construct Sprite the "on finished" works fine. Lastly I verified that the animations I am checking the "on finished" condition of are not "loop animations"
Outcome
Everything is working except that I seem to have an issue with the "on finished" condition for my various Spriter sprite animations. The condition does not seem to be satisfied and therefore the animations I would like to run after for example "walk" never runs. Is this a known bug. Am I working with the incorrect versions of Construct and or Spriter.
Thanks in Advance
-Morgan