Hello!
I'm new to Spriter, but it looks like it could be quite the useful tool for animating. Currently I'm working on a top-down view puzzle/action game, and the team is arguing over whether bones can be used on such a game.
My question is, does Spriter let you bone/animate a character from a top-down view? And if so, how?
Sorry if this has been asked before, I've looked around the forums and didn't see such a topic.
thanks!
here's an example of how you'd see the characters: