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c13303

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  1. Found it : I have to let mouse right button down, I was just clicking.
  2. Hi dear friends ! I'm using Spriter pro (Spriter pro activated, says the help menu) 4.1 on Windows 7 When I right click on a bone (child bone with at least 1 parent bone) in order to make a IK lock (or bone lock, not totally sure about what IK is) according to this video tutorial : I got something different, just a menu : "Show all objects / Hide Selected / Unlock All / Lock Selected / Deselect / Copy All Frames / Copy (...)" My screen on right click : http://postimg.org/image/ppeuhln6p/ Tried to "lock selected" but actually nothing happens, the whole character is moving when I move the torso. (apparently it just lock in a way I can't select this bone any more) I, of course, need this IK lock feature very badly :smile: Can you help me to see what's wrong ? Cheers ! Charles
  3. Hi ! I'm using Spriter with Construct 2 and I am really, really happy with it :D However I'm facing a problem now : I'm just trying to put a step sound on the right frame of a walking animation. On a classic animation, it's quite easy to guess the frame number and apply a sound on it. On a spriter one, that's a different story ! I noticed that a frame count is made, but how it is done ? It seems unrelated to the timeline we can see in Spriter (usually 0-1000) Is there maybe a way to apply "triggers" (by replacing a sprite on a frame, for example ?) in the animation, so Construct 2 get a signal to play the sound ? Thank for your help and for your work ! :cool:
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