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MPRart

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Posts posted by MPRart

  1. "The Dishwasher" made in Unity, animated with Spriter....in literally less than an hour :)

    This is a quick time killer, a point and click , dark comedy, featuring voice acting and lots of blood.

    Play The Dishwasher in your browser here: http://www.richpires.com/TheDishwasher/ ... asher.html

    The Dishwasher is also available for download on Gamejolt, Itch.io , releases on Desura on April 4th, and soon on Greenman Gaming.

    Follow my Developer/Publisher Page on Desura, I have several upcoming releases this year, next one is in May.

    http://www.desura.com/company/mpr-art-hallucinations

  2. We have just posted our demo on our IndieGoGo campaign, it can be found here (linked under the video)

    http://www.indiegogo.com/projects/the-lady/x/5229043

    If you have time to play it I'd love to get some feedback from my piers here in Indie Game land.

    "The Lady" is a 2d surrealist/puzzle/horror adventure, featuring hand drawn character art, stop motion style animation, and an abrasively haunting analog soundtrack.

    We did all of the animation in Spriter. At first I hired someone, he fell off the face off the earth, so I learned it myself and re-did most of the animations.

    I am SO THANKFUL for Spriter, it's so powerful and easy to use. I thought I wasn't going to have time to learn it and manage all of the other aspects of the game production , but it literally took me one day to learn and re-do the animations. Thank you Brash Monkey guys for making such an awesome tool!

  3. Hello, I just started using Spriter. I have some animation experience, i'm familiar with bones, timeline, etc.

    What I'm having problems with in Spriter is finding the proper way to save my project so that I can come back to it and work on it. I save my project, open it back up, and all of my PNG's are gone, my bones and key frames are still there. What am I doing wrong, and what are the proper steps to save?

    When my animation is complete and ready to hand over to my programmer as .scml what are the proper steps to go about doing this?

    I've found a lot of good tutorials, but none on any of this.

    Thanks.

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