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ffman22

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Posts posted by ffman22

  1. first Animations  Combo System.

     

    now we are working in the combo system.

     

    button combination between hard attack and light attack and timing.

     

    here is a 2 examples:

     

    this one is Hard attack, light attack, light attack

     

    combo_HA_SW_LA_SW_LA.gif

     

    this one is Hard attack, Hard attack, Hard attack.

     

    combo_HA_SW_HA_SW_HA.gif

     
  2.  Project title: Judgement project 

    3. Description of company or project:
    our main languajes:
    spanish and english
    in this blog you can find all the information about of the project.
    http://judgementprojectdevdiary.blogspot.com.co/

    more about the project:

    http://gamejolt.com/games/judgement-project-metroidvania-game/63374
     

    project topic on the forum:

     

    about me:
    I'm a Interactive Media Designer, I'm from Cali Colombia,I'm 27 years old man, and I Studied in ICESI University.
    right now I'm working in Level Plus Game Studio as a animator, and concept artist.
    http://levelplusgames.com/
    my main focus is 2D and 3D animation, pixel art, Concept art.
    I have 2 years of experience with construct 2 and 4 with video game design.
    http://f-fman.wix.com/portfolio-ffman22

    4. Talent/Position requirements:

    • [li]we need some one who can work on backgrounds with tiles, who have experience in pixel art, tiled, photoshop, [/li]
    • [li]we need some one who have experience with gui desing in pixel art.[/li]
    • need other scripter or programer.

    5. Payment:
    in this moment is a portfolio project, you can use all you work in the project for your portfolio, and in avance phase we will public the game in kickstarted and all the people on the group will recieve money in base on their work in the project.

    6. Contact information.
    if you are interested contact me:
    carlo.m@levelplusgames.com
    f_fman@hotmail.com

    http://f-fman.wix.com/portfolio-ffman22#!contact/czpl
    or find me in facebook.

    https://www.facebook.com/carlo.a.mercado

  3. I'm a Interactive Media Designer, I'm from Cali Colombia,I'm 27 years old man, and I Studied in ICESI University.

    right now I'm working in Level Plus Game Studio as a animator, and concept artist.

    http://levelplusgames.com/

     

    my main focus is 2D and 3D animation Concept art, and pixel art. 

     

    I am working to in a metroidvania project call Judgement project:

    http://judgementprojectdevdiary.blogspot.com.co/

     

    this is some links of my portfolios and videos.
    http://f-fman.wix.com/portfolio-ffman22

    https://www.facebook.com/judgementproject/

    https://www.facebook.com/portafolioDigitalFfman22/

    http://ffman22.deviantart.com/

     

    contact me:

    http://f-fman.wix.com/portfolio-ffman22#!contact/czpl

     

    f_fman@hotmail.com

    carlo.m@levelplusgames.com

     

    commisions information:

     http://ffman22.deviantart.com/

     

    some works.

     

    animation: http://f-fman.wix.com/portfolio-ffman22#!videogames/c65q https://www.youtube.com/user/carandmermor/videos

     

     

    spriter animations: https://www.youtube.com/user/carandmermor/videos  http://ffman22.deviantart.com/gallery/36675337/aventure-game

     

    pixel art: http://f-fman.wix.com/portfolio-ffman22#!pixelart2d/cyuu 

     

    flame_lancer_entity_000_idle_by_ffman22-

     

    big_zombie_by_ffman22-d8razu9.png

    yuji_idle_angle_of_45_by_ffman22-d95vg5j

     

    concept art: http://f-fman.wix.com/portfolio-ffman22#!conceptart/c1n0f

     

    72cc39_cc60e58ddc0c4df2b1604e4ba7e9c79a.

    72cc39_4664d713fdfc4be1bf4e51698578e97b.

     

    1040781_394487937327113_1276237136_o.jpg

     

    326121_336931376416103_254730734_o.jpg

    892020_358328710943036_1090189687_o.jpg

     

     

  4. dev diary 12 mob Demon Archer concept

    sorry for the lack of updates:

    here is the new enemy of the demon version of the map:

     

    demon_archer.

    flame_archer.jpg

    this enemy does not have much HP, but has a great range and damage, and also can attack with daggers in close range.

     

    dev diary 13 mob Spear Demon concept

     

     

    spear_demon.png

    spear_demon.png

    which one do you prefer?

    this demon has a more human form, but his armor, begins combine with his body and the demons flames, he has a good distances, damage, an a decent hp.

  5. Flame lancer mob animations

     
    A dark  flame  spirit  with  heavy  armor who  has a big lance and heavy shield
     
    this  mob  is for the  game and the tech demo.



    here is some animations:
     
    he is heavy with powerfulls attacks, but he lost his defense when he attack.
    you will need be patient to attack him in the right moment.
     

    attack 1flame_lancer_entity_000_attack1.gifblockflame_lancer_entity_000_block.gifhitflame_lancer_entity_000_hit.gifidleflame_lancer_entity_000_idle.gif

     

    shield attack phase 1flame_lancer_entity_000_shield%2Battack.shield attack phase 2flame_lancer_entity_000_shield_attack_2.

     
     
    more info about  the tech  demo  coming  soon. 
  6. comment by one of the judges.

    Under Four Walls - Fun game, a tad buggy (Big zombie came in from the right walking backwards.) The controls can use some work, but a great start for sure. I love the game concept, just tighten up the controls and I think you really have something great here. Emoticono grin

     

    in  the game jolt page  of the game, under  the wall has now  win 32 bits and 64 bits versions with the respective download links.

    with the big zombie  bug corrected

     

    enjoy  it =).

     

    http://gamejolt.com/games/arcade/under-the-four-walls/63098/

  7. dev diary 11 MiniBoss Sword demon animation time lapse

     

     

    first mini boss sword demon, animation progress time lapse  in spriter for the game judgement project before called dragon curse project:

     

    more info of the project:

    http://judgementprojectdevdiary.blogspot.com/

     

    facebook page:

    https://www.facebook.com/judgementproject?ref=bookmarks

     

    oficial forums topics:

    http://brashmonkey.com/forum/index.php?/topic/3229-metroidvania-game-pixel-art-style/

     

    https://www.scirra.com/forum/viewtopic.php?f=180&t=94215

     

    music by

    Mikomusic

    song:

    Hell in heavens

     

    #pixelart #indiedev #indie #metroidvania

  8. dev diary  9  first  boss holy version animation  time lapse part2

     

    here is the angel guardian animation time lapse second part, that I have worked in spriter.

     

    background sound

    Drop zone II Dark Shadow 

    by Mikomusic

     

     


     

     

    about  spriter.

     

     

     

    Spriter enables the “modular†method of animating. Each frame is constructed from many small, re-useable images (such as body parts). Each of these images can be stretched, scaled rotated, swapped out and changed in opacity to drastically increase the “mileage†an artist can get from each piece of art

     

    in game engines like construct 2,  you  can get a great optimization  by using  spriter format for the  animations, because it use only  the bones  data of the animations and the sprites of the differents parts of the character.

     

    in this  case  for example the  spriter  file size is  407kb and all images size are 21kb total  of 428kb compare this with  a  sprite sheet image  of  30 frames  for only  2 o 3 animationes  with a size of 815kb.

    other  think  that  help the optimization  with spriter is  that you need only need  load 1 time all the image, in game, because that animations  isnt in frames, the animation  is in bones data,  this  help to the  cache data  of the game.

    follow us, and  learn more  information about the game and  the tool  that we use for the development of the  game.

     

    remember follow the project:



  9. dev diary  5 first  boss holy version concept  and animation  working  in progress.

    angel guardian animation time lapse progress part 1 in spriter.

    first boss angel guardian the heaven´s protrector , animation progress time lapse part 1 in spriter for the game judgement project before called dragon curse project:

     

    spear_guardian.png

    if you like it follow us in youtube and like our facebook page.


     


     


     

     

    more info:


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