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PSI

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Posts posted by PSI

  1. @lucid - today when I dragged my Psi character onto my spriter layout in my C2 window, it replaced all of her original sprites with new ones that use her name twice at the beginning instead of once--what this effectively did is erase any events that referred to her individual sprites. Any idea what the problem is? Thank you.

  2. @lucid - as of installing the latest C2 beta (release 129), all spawned attacks and effects are now offset. I had installed the latest scml (5/13/14) and everything was still in the right place until I installed the new C2.

  3. I am having a couple of issues with Spriter in C2 still. I suspect the first error is in how C2 works. I may just have to make a mirrored version of the Spriter animation. Here's what it does when I'm creating this flame-thrower-like effect--first it spawns, then flips: https://dl.dropboxusercontent.com/u/60595907/psiclip1.avi

    Here's the code I'm using:

    Screenshot%202014-03-07%2012.59.06.png

    I've tried it a few different ways and they all have this same effect.

    The other ongoing problem I've been having is when I spawn some Spriter attacks, this error pops up:

    Screenshot%202014-03-07%2013.20.18.png

    It seems that there's some sort of error in giving certain Spriter objects an IID.

    AMD Phenom II N970 Quad-Core Processor, 2200 Mhz

    AMD Radeon HD 6470M Graphics card

    8 GB DDR3 RAM

    Windows 7

  4. Another issue I notice with Construct 2 is that transparencies don't seem to change. I have some animations where I change the alpha of certain sprites during the animation and, in Construct 2, this same fading doesn't happen. Sorry for piling these up but I've been playing with C2 today.

  5. In Construct 2, I notice that I'm not able to use the "set mirrored" function with my spriter objects. I can set mirrored with the family of images for the character but it doesn't make the character mirrored. Am I missing something? And a deeper question to go along with this one, how do I interact with the collision boxes in Construct 2 or is that aspect functional yet? Thanks.

  6. Spriter seems very sensitive if you click on anything while it's still saving. It's hard to tell when the saving process is done since there is no status bar. When I click in the layout while still saving, it crashes, at least that's what I think is happening. Thanks!

    AMD Phenom II N970 Quad-Core Processor, 2200 Mhz

    AMD Radeon HD 6470M Graphics card

    8 GB DDR3 RAM

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