I've created a main character and have all the pieces in spriter and I have built all my animations. Now, I want to apply clothe to my animations. Easy enough, I bring in, for example, the right upper sleeve. Attach it to the bone. Then copy, and paste to all key frames. BOOM, done! Now my problem, spriter wants to force this new sprite to the top of the z-order. I don't want it there and there is no way I could find to set it to the same place in the z-order across all key frames. So I go ahead and set it manually. Looks good! Go onto my next piece, as soon as I copy and paste to all key frames, not only does it make this new sprite the top of z-order, but the upper sleeve I just set on each key frame, has moved back to the top of the z-order on all key frames as well. What am I doing wrong? Update::: If I save the file after each piece I bring in and set the z-order on it's fine when I do the Copy/Paste to all Keys with a new piece.