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Cereal_Killa

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  1. I have noticed that when I scale a bone, the attached sprite often scales on a different axis. eg. My character as 2 leg sprites which are attached to leg bones; when I stretch the bone downwards, the sprites stretch sideways, which means I have to manually re-size the sprites every time which is annoying. Is there a way that I can lock the scaling of the sprite to the bone, so that they both scale in the same direction? Or is that something that is planned for a future update? I have tried searching the forum for 'sprite bone scale' but alas it complains that all 3 words are too common and displays no results.. ho hum. I have also tried this with other sprites and get varying results, with some sprites stretching diagonally and one or two even stretching in the desired direction. Cheers, Steve
  2. Unfortunately the forums don't let me search for 'IK' as they complain that the search term is too short. Also they don't let me search for 'how to' as they are common words. That aside, I have tried to use IK to attach the end of a bone to a fixed position (in this case, the hand), but as soon as I add IK, the whole model skews out of place. Is this a bug or am I doing something wrong? Before: After: Also, I would like to change the hotspot on the sprites. The manual that I found claims that I can press 'H' to do this, but alas 'H' does not let me drag the hotspot to a different position. Cheers, Steve
  3. Good Morning! I have recently paid $25 for the Pro version and downloaded a4.1. I have successfully imported all of my body parts and created a skeleton with some trial and error. I now want to attach the sprites to their bones but have no idea how to do this; there doesn't seem to be a manual or help file; I have tried searching this site for manual/instructions to no avail. Any help would be appreciated. Cheers, Steve
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