Firstly, thank you for making this great tool. Can't wait to use it in my own games!
I'm trying to do a cocos2d-x renderer for Spriter, I got it working with the monster example but I had some problems with tweening with the hero one.
When I looked at the XML file of the hero example, I noticed from one keyframe to the next keyframe, for the same object_ref id, the timeline could be different. How am I supposed to handle the tweening here?
Just as an example, as shown in the following, for object_ref id=14, in keyframe 4, the timeline is 14. But in keyframe 5, for same object_ref id points to timeline 20. The two different timeline points to 2 different images.
Thank you!