Jump to content

Daichi

Members
  • Posts

    2
  • Joined

  • Last visited

Everything posted by Daichi

  1. Any chance for an implementation that either doesn't use the content pipeline or works in Monogame? Edit: Never mind, I got the code to run without too much trouble. I forgot to rename the assembly name for the SpriterBetaRuntime. Now lets see what I can do with it. ^^;
  2. Odd behaviors indeed. Having a multi-monitor setup and an odd aspect ratio (9:16) for my primary screen, it didn't even take me 30 seconds to notice this. It doesn't respond to any resizing commands (like Win_Key+Right_Arrow/Left_Arrow or external window resizing commands from other programs like DisplayFusion Pro); if you maximize on a secondary monitor the window completely vanishes; dragging the window from the titlebar in Win 7 should unmaximize the window so you can move it; and no Restore/Maximize/Size/Move commands when you right click on the program from the taskbar or click on the upper left icon of the window (alt+spacebar). I mean this all in the nicest sense possible. Animating functionally certainly seems here, but it really just doesn't operate as an actual Windows program should so far. Anyway, keep up the good work.
×
×
  • Create New...