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Playing two animations independent of one another (Using C2)


Maximus

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Hey there, I have this Player character with two main animations "Attack" & "Shield" which I would like to be able to play independently of one another (So the player could be shielding whether or not he also attacks) inside the game engine Construct 2.

Is there a way to make this work, or will I have to make two spriter objects inside C2 for each animation?

Thank you!

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