Simon Taddio Posted January 2, 2021 Report Share Posted January 2, 2021 Hey there, Having a little trouble with combining my animations. Let's say I have a horse and a character in separate spriter files. I did the file -> Other -> Import project into Project thing. That worked. But now, I can't seem to simply copy and paste a rig of my character to put in my horse animation. If I do so, it looks like the bones will reassign instead of copying a new bone->sprite rig. I need to add them to the current frame, not replace the stuff that's already in there. So do I have to re-rig my character puppet in the second entity created when I imported the 2nd project, or is there a way to REALLY combine them, and not just doing the equivalent of opening a new project tab? Thanks Quote Link to comment Share on other sites More sharing options...
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