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Found 2 results

  1. (Since the search function didn't work for me I unfortunately had to create a new topic.) Hi Brashmonkey, I need urgent help with importing animations into Construct 3. Previously I had a workflow in Construct 2 that would just overwrite the same animation whenever re-imported. Now however, with Construct 3. It will create a duplicate entity every time I import an animation. This is catastrophic (no pun intended, my game is about a cat) xD, because I am completely stuck. I can't remove old entities every time I import. Because along with the animations also comes all the connected ev
  2. Hello! Have a little problem, Spriter Pro crashes,when i try to move animation from one Entity to another. Before move: And after move Death_000 to another antity get error: Copied animation without moving have broken links to images And if look at file,i see that parent doesn't set <key id="0"> <object_ref id="0" parent="-1" timeline="13" key="0" z_index="0"/> <object_ref id="1" parent="-1" timeline="10" key="0" z_index="1"/> <object_ref id="2" parent="-1" timeline="11" key
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