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Showing results for tags 'opacity'.
Hi, i use spriter pro and construct 3. I did a transitional animation from 1 sprite to another one. to get 'morph/change' effect. It look fine in spriter. But when i put it inside the game in Construct 3, the sprite that use alpha (opacity) is turned to be Overlay/Add/Glowing. I tried to look at the json file, and can't find anything related to overlay/add layer. Below is screenshot from my spriter pro. The one that use alpha is the ground part. And the next one (cropped) is the screenshot from the image after i put inside the game. Also when it played on any of my brow
Hi I have imported all png sequences into spriter for reference purpose, and I want to Reduce All PNG's Opacity at once because i have more than 500 frames & I don't want to do it manually one by one , is their any way of doing this ? Thanks in Advance